![Mercy Rework Suggestions - How can we make a better Mercy?-[C][IMG=EM1]
[BIC]Overview:
[C]Mercy has become a hero that is bo](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.descargarjuegos.org%2F6942%2F5451159ef6a47fd0baa6d84f90cd99f22bb4be3dr1-800-800v2_hq.jpg)
Overview:
Mercy has become a hero that is both unfun to play and unfun to play against. A rework is desperately needed to bring life back to the hero and make her what she used to be.
There are a lot of different ideas being thrown around from every side of the argument about Mercy, and that's a good thing! She is definitely a character that needs some work.
Mercy's resurrect is simply an overpowered ability. If your team is running a Mercy and the enemy team is not, the fight is essentially a 6v5 right out of the gate. Teams should not be forced to run a Mercy for this reason. Resurrect devalues any early pick and makes the fight unfair from the start.
Mercy's old resurrect was not any better in my opinion. Playing DPS and getting an amazing play only for Mercy to eliminate all your hard work... it just felt frustrating and annoying. Mercy needs to be changed so that huge resurrect plays feel more skillful.
One character should not be better or worse than the other. This is something that Blizzard just doesn't seem to get. Mercy used to be overpowered and a must pick, but now she's so nerfed that many people would argue that any other healer is better than her.
Mercy needs to be fun to play again, but not overpowered. Mercy players want to feel like they are making an impact, not that they are just healbots.
Keep in mind that I am not the best Mercy in the world, nor the most experienced. I only have about 80 hours on Mercy and I'm not a high ranked player. However, I feel like high ranked Mercy players and low ranked Mercy players are all feeling the blows to her. I'm just saying, I'm no pro so take this with a grain of salt!
![Mercy Rework Suggestions - How can we make a better Mercy?-[C][IMG=EM1]
[BIC]Overview:
[C]Mercy has become a hero that is bo](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.descargarjuegos.org%2F6942%2F8b49debd0476999f842c0316cbb9d8b95c31c513r1-800-800v2_hq.jpg)
Changes:
> Healing changed from 50hps to 65hps
Mercy's healing desperately needs to be changed back. With 50hps (healing per second) she is outclassed by every healer in the game. Why would you ever run a Mercy then over an Ana or a Moira?
I do agree that Mercy's healing is very reliable. Mercy doesn't have to reload, she doesn't need to aim, her healing is endless, dependable, and easy to use. For this reason her healing should only be increased to 65hps.
If this seems overpowered, here are stats for Ana and Moira:
Ana: 75 healing per shot, 1.25 shots per sec
Moira: 80hps, 16hps residue for 3 sec
> Resurrect removed as E ability
Resurrect cannot be a normal ability. It just can't be. It's way too powerful. Devaluing a pick every 30 seconds is insane. It makes Mercy unfun to play against. Your sniping skills as Widowmaker helped you take out the enemy Zenyatta? No matter, here comes Mercy to devalue your pick and ruin your push. Your expert flank as Sombra helped you eliminate the low health Genji who was trying to run? Better camp the body or else Mercy will make it all for nothing. Every 30 seconds Mercy can do this and even if she isn't able to successfully pull it off, it's still just plain dumb.
As much as a lot of players super super super hate resurrect, it won't ever be completely removed from the game. Blizzard would never do such a thing. Resurrect is an ability that defines Mercy. It's in her art, it's in her merchandise, it's in her highlight intro, it's in her achievement. It's everywhere and removing it would make Mercy, well, no longer Mercy. She would be a completely different character. I understand this and I don't expect Blizzard to just completely get rid of Resurrect.
I have plans to incorporate Resurrect into Mercy's ultimate, but more on that later. Let's get into my idea for Mercy's new E ability.
> Healing Pulse / Damage Pulse
Ana has her Grenade. Lucio has Amp It Up. Moira has an Orb. So what about Mercy?
Mercy already has her Guardian Angel. This is her escape ability. When you look at other healers, they also have a "Get Out of Jail Free" card. Ana's sleep dart, Lucio's Wallride, Moira's Fade, Zenyatta's raw DPS power (he doesn't need to run away, he can just protect himself!). But a lot of the other healers also have a sort of "healing helper" like previously mentioned.
This ability helps with the blows to Mercy's healing and gives her a reliable option to heal up low health targets.
Another aspect of this ability would be applied to Mercy's damage boost. She could use the Pulse while damage boosting instead of healing to give her target a quick boost of damage!
Visually, this ability would have Mercy gripping her healing staff tightly as the staff beam thickens.
Technically, this ability would give Mercy's staff 90 healing per second for 2 seconds. During damage boost, it would give +60% damage dealt for 2 seconds. The ability has an 11 second cooldown. While using Pulse, Mercy cannot switch beam targets or switch from healing to damage boost (or vise versa). She can use her ultimate and Guardian Angel during Pulse. Pulse will continue if Mercy loses line of sight of the target (meaning the target moves behind a wall or Mercy turns so she can no longer see the target).
If an important character like a Tank is low, Mercy could use this ability occasionally to help her keep that teammate alive. Pulse could make Mercy a main healer again and make her viable to solo heal once more.
Here are stats from the other healers' abilities which I discussed in this segment:
Ana: Biotic Grenade - 100 healing, +50% healing for 4 sec, 10 sec cooldown
Lucio: Amp It Up - 46hps for 3 sec (138 total), 12 sec cooldown
Moira: Biotic Orb - 75hps, 300 healing max, 10 sec cooldown
> Super Jump
Did you know that you can super jump up into the air as Mercy?
A lot of high tier Mercy players use this to accelerate themselves high up into the air away from danger. To do this, Guardian Angel and Crouch to a target at the same time, then press space a second after. You will launch high up into the air!
This Super Jump ability is considered a bug in the game, but it's a super useful movement technique. What if we could make Super Jump an actual ability for Mercy and make it easier to use?
Super Jump is a bug no longer! The GA/Crouch + Space bug is fixed and the new Super Jump is here to stay. Every 1.5 seconds (same cooldown as Guardian Angel), Mercy can launch herself into the air. However, Mercy can only use this ability when her feet are on solid ground. Mercy can Super Jump off of certain objects such as the Payload though. To activate Super Jump, just double tap spacebar (or set it as a custom key bind).
The ability to Super Jump is already something Mercy can do, but most new players don't know about it. The combination of buttons you must press also makes it difficult to pull off. There is no drawback to making this a real, easier to use ability!
> Valkyrie: Huge changes!
You know what the main problem with Mercy is? It's not that she is overpowered, it's that she's boring! What's fun about flying up into the air and doing absolutely nothing? You can practically go AFK in Valkyrie. Sure, you can whip out your pistol for some cool kills, but that's about all that you can do. The chain healing and damage boost does your job for you. There's no critical thinking or strategy, just left and right mouse button.
What if we could make Mercy's ultimate feel fun and impactful again? This is where resurrect comes in.
Making Mercy's resurrect tie into her ultimate would make it less common and would take away the aspect of denying single picks and instead give Mercy the ability to make game changing plays. One issue with old 5 man resurrect is that it was easy to pull off and could not be stopped. Let's make it so a 5 man resurrect only comes to those Mercy players skilled enough to pull it off.
Firstly, Mercy will be able to spread her wings and fly around as a moth, just like normal.
Secondly, Mercy will keep her infinite ammo. Getting a pick as Mercy is rare but not uncalled for. If you can pick off the enemy , you can make a huge difference - just ask Neptuno!
Third, this new Valkyrie will only last for 10 seconds. The ability currently lasts for 20 seconds.
Fourth, Mercy's ability Pulse will be able to be used every 2 seconds in her ultimate. If you don't want to resurrect, new Valkyrie could also be an option to help keep the team alive.
Fifth, and most important, Mercy will get the ability to resurrect during her ultimate! She can resurrect as many times as she wants. However, she does resurrect at her current slow speed (at a cast time of 1.75 seconds, Mercy is able to preform a 5 man resurrect at the max). If a Mercy can survive and outsmart the enemy, she can resurrect key targets to aid her team. This will make a Mercy player feel like her ultimate is actually making an impact. Maybe she'll even get Play of the Game for her amazing efforts!
Here are the ultimate stats for the other healers:
Ana: Nano Boost - +50% damage for 8 sec, one ally
Lucio: Sound Barrier - +500 shields for 6.25 sec, all allies
Moira: Coalescence - 140hps for 8 sec, 70 damage per sec, all allies and enemies
Zenyatta: Transcendence - 300hps for 6 sec
> Quality of Life
I'd like to include here some simple changes to Mercy that would improve the ease of playing her. Most of these were first discussed on a Reddit thread by EeveeA.
:black_small_square: Separate key binds for Mercy's Guardian Angel to beam target / Guardian Angel to target you are currently looking at
:black_small_square: Mercy cannot have her beam lock onto a friendly Zenyatta while he is using Transcendence
:black_small_square: Mercy's beam stays tethered to a Tracer after she recalls instead of breaking
:black_small_square: Mercy can Guardian Angel to a Mei in Cryofreeze
:black_small_square: When healing/damage boosting Sombra, the beam will break when Sombra goes into invisibility
:black_small_square: You can change sensitivity for staff and pistol separately in the settings
![Mercy Rework Suggestions - How can we make a better Mercy?-[C][IMG=EM1]
[BIC]Overview:
[C]Mercy has become a hero that is bo](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.descargarjuegos.org%2F6942%2F111651b9565427eb95453b587f4f38bc0d322a2br1-800-800v2_hq.jpg)
Conclusion:
Mercy can definitely be better. The many suggestions from the community have proved this. Anything would be better than how she currently is today.
There is hope for Mercy. If Blizzard listens to our , we can make a change! The most liked forum post in the Overwatch Forums right now is actually a post about Mercy changes. It is only a matter of time before Blizzard takes notice!
Threads and Sources
"Why I Have Yet to Despise Mercy's Current State" by Titanium
"I Have 1200+ Hours on Mercy....Here is My List of Suggested Changes" by EeveeA
"Suggestions for Mercy From Someone With Too Much Time on Her" by EeveeA
Feel free to discuss in the comments below. I'd love to hear your opinions on Mercy! :) What are your ideas?
![Mercy Rework Suggestions - How can we make a better Mercy?-[C][IMG=EM1]
[BIC]Overview:
[C]Mercy has become a hero that is bo](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.descargarjuegos.org%2F6942%2Fe1399632ce86566b0ce1547ab1ee502c17c175c4r1-800-800v2_hq.jpg)
Comments (107)
These aren't really bad ideas. But I do have to disagree. The super jump as an ability is kind of a stretch. That won't do anything to help the perception of "no-skill mercy main" either.
I like the idea of pulse and I agree Mercy should be able to heal more.
I've seen the counter arguement about why her healing was nerfed, but if she really wasn't meant to be a solo healer than why would her whole kit center around healing? And even so, Why not just increase ana and moira's output?
Regardless, I love res and think it's a great ability. Just, not how it is now. As a (now former) mercy main, it isn't fun nor is it rewarding. The cast time is so damn long, I cant cancel it, I can't really move. It's just not good. I feel like a sitting duck everytime I try to use it, waiting for any enemy to just drop by and kill me. Which is why I disagree with how you want to implement res back into her ult. Honestly, the ult you described just can do too much. Either give valk more healing output or something, or bring back res with some line of sight fixes and no invulnerability. Invulnerability during res is just a bad idea. I dont know who thought it was a good idea, but it broke her.
YES, her ult should take more skill to use, but what you described sounds like a jumbled mess of too much potential that's very difficult to pull off.
If mass red were to come back (which is what I would prefer) it would need fixes like line of sight and even radius of effect (maybe). It definitely couldn't have invulnerability. And if that's still too powerful maybe there should be a cast time, but that would have to be a lot less than the current cast time.
I agree with the quality of life changes you suggested. Overall, this is a good post. I just thought I should throw my hat into the ring.
Reply to: TheRealGoldenBoy
The thing is, mercy's whole kit is centric on .what I mean is, she cant even do damage on her own without switching weapons. She's a dedicated healer, so nerfing her healing because others simply couldn't keep up wasn't necessarily the right step. I dont think it's fair to nerf a character to the point where she's hardly usable in an attempt to make the other s more viable. Now the arguement can be made that s like Zen don't get enough use. Mercy was a must pick, but buffs to other s likely would have fixed the issue. Now I feel like my favorite hero doesn't have a place in the game anymore and I hope you understand the frustration mercy players feel.
They could atleast make the rez a quicker ability
I think this is super great post. I love it a lot, I think it’s written very well. I’m glad it got featured, because you did a great job and tons of people deserve to see it.
But I’m so sorry. I really really disagree with basically everything you said in this post. xD I feel bad, but I’d like to share my thoughts if that’s alright.
I don’t think Mercy needs 65 hps. She was already out-healing Ana and Moira with 60, and that was before Moira’s healing was nerfed. By design, these two heroes are meant to heal in bulk amounts, and Mercy has never been. Hers is the most consistent, as it abides by no cooldowns, meters, or Barriers, so I don’t think it can be the most. While I agree it’s a little underwhelming right now, I personally don’t think it should go past 60. Perhaps 54-56.
I think the Pulse Ability sounds pretty cool, but I’m not quite sure it would be necessary. If it raises her healing output, than I think it should be on an incredibly long cooldown, and that might not be fun. But I like the idea.
I have no problem with Res on E. I don’t see why everyone else does. Res is currently balanced just fine as it is right now. It’s very strong, but requires good timing or some good coordination. It scales well from rank to rank, and it has a good amount of counterplay. The 30 second cooldown keeps it predictable for everyone in the game, and it keeps an otherwise broken and unbalanceable ability in check. It keeps Res as a core part of Mercy’s kit, without making it the only part that matters.
Personally snagging a risky Resurect at the right moment is the most fun part I’ve personally had while playing Mercy. I don’t see why this part of her kit needs to change at all.
Reply to: MrMan :coffee: #BuffAna
I still think this is a great post though. I’m sorry I happened to disagree with literally everything. xD Thank you for giving me the opportunity to share my thoughts. You obviously care a lot about the health of the game, and I appreciate that, because not many people do anymore.
And holy carp I didn’t think this would be that long. I’m sorry xD
Haha, that's okay!
I think 65-60 hps would be good if they take away Resurrect or try to make Mercy a main healer again, but otherwise, 50-55 is acceptable. 60-65 hps and a resurrect ability every 30 seconds just makes Mercy overshadow every other healer.
And as far as resurrect goes, it's not a bad ability by any means, but I still think it deserves it's place as a game changing ultimate. Just my opinion though lol
Reply to: MrMan :coffee: #BuffAna
With Valkyrie ehh I kind of agree, but it's still pretty boring. That doesn't mean it's not useful, it just feels pretty underwhelming compared to some of Mercy's other past ultimates and other ultimates. It's not bad in of keeping your team alive but it doesn't feel very satisfying to use or very impactful to use.
Old Rez was dumb, but could be countered. The patch after that was fucking broken as hell. After that was still unfair. After many patches, we have an underwhelming . Boring to play. Useless compared to other s. They just need to remove ressurect as a whole, but blizzard are so fucking stubborn and want everything their way. Did you see road hog? Yh that “bug” was probs his only saving grace, yet they removed it. Wtf
Whole rez just needs to go away, there isnt sadly really way to balance it right
True. :<