Introduction
Don’t overachieve. Unless you’re crazy like me. Anyway this is my very late entry to the Halloween banner for amino. Why is it late? Wait and see. For this post we have the Hoshido siblings cosplay. Also I only did the stats and weapons, the quotes would have made this unbearable. And I’m not going to give pictures of the FE characters. Or give a full history paper. That’s for later. And the history of some specials
For context, imagine that the characters of Fates became Demi-Servants from Fate/Grand Order. Yes it is supposed to be nonsensical. Also I may do a full entry to them later.
Ryoma The Regend of Samurai
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[BCI]Introduction
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So first off is Ryoma. The servant he fused with is Sasaki Kojirou. The reason why I choose Kojirou and Ryoma is that, aside from Japanese origins, is that they’re competent swordsmen. The regend part came from a misspelling in the JP version of Grand Order were Legend was spelled as Regend
Ryoma was made for remotely consistent doubling and attacking.
Ryoma- The Samurai Regend
Sword Infantry
HP: 32/35/38
Attack: 32/35/38
Speed: 38/41/44
Defense: 17/20/23
Resistance: 24/27/30
Weapon
Raijinto Shukuchi
Might 16: Enables counterattack regardless of distance if this unit is attacked. If foe have bonuses (from skills like Spur, Drive, Fortify, Rally, etc.), it is nullified.
Special
Dragon Gaze
Dragon Fang
Tsubame Gaeshi Cooldown 4: Boosts damage dealt by 80% of unit's Spd. Cannot be inherited
A Skill
Spd+1
Spd+2
Mind’s Eye: Grants Res/Spd+3. Grants +10 to damage when Special triggers.
B Skill
Desperation 1: If unit initiates combat with HP ≤ 25%, follow-up attacks occur immediately after unit's attack.
Desperation 2: If unit initiates combat with HP ≤ 50%, follow-up attacks occur immediately after unit's attack.
Desperation 3: If unit initiates combat with HP ≤ 75%, follow-up attacks occur immediately after unit's attack.
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Hinoka Guardian of Hoshido
Next up is Hinoka and Mashu/Galahad. The reason why I had those two is because Hinoka, in my opinion anyway, is kinda portrayed as a guardian of both Hoshido and her love ones. While Mashu is the shield that protects Gudako/Gudao.
Hinoka is primarily based on tanking and countering. As expected of a guardian.
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Hinoka- Hoshido’s Guardian
Lance Flier
HP: 31/34/37
ATK: 31/34/37
SPD: 32/35/38
DEF: 32/35/38
RES: 17/20/23
Weapon
Lord Hoshido
Might 16: Enables counterattack regardless of distance if this unit is attacked. Unit receives Def/Res+6 when attacked
A Skill
Distant Defense 1/2/3: If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+2/4/6 during combat.
B Skill
Mirrior of Hoshido: If unit receives an attack from a foe 2 spaces away, damage from attacks are reduced by 50%. (Skill cannot be inherited.)
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Sakura The Fox Maiden
Here’s a weird one. Tamamo and Sakura. So the reason why I choose these two, aside from the obvious, is that they have a shrine maiden design and a magic based weapon. The only difference is personality. Tamamo is a tricky fox while Sakura is nicer and seems like someone who doesn’t really like to lie.
In this case, Sakura’s niche is for allies. With a weapon that’s a reference to Japanese mythology.
Also IS beat me to animal ear Sakura. Dang it.
Sakura- Fox Maiden
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Green Tome Infantry
HP: 32/35/38
ATK: 30/33/36
SPD: 30/33/36
DEF: 12/15/18
RES: 30/33/36
Weapons
Yasakani
Mt 14: +4 speed and attack to allies within two spaces when they begin combat.
Special
Chilling Wind
Glacies
A Skill
Death Blow 1: Grants Atk+2 during combat if unit initiates the attack
Mirror Strike 1/2: Grants Atk/Res+2/4 during combat if unit initiates the attack
B Skill
Goddess’ Blessings: Restores 10 HP at the start of each turn. (Skill cannot be inherited.)
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Takumi The Spiteful Prince
Now time for the last one for this post, but not the last for me, Takumi and Angra Maniyu. Just to say, this is based on Conquest Takumi. So, Angra Maniyu is the All the World Evil. Literally. I recommend looking this up since I rather not explain and make it confusing. Since this is based on Conquest Takumi who’s quite angry 99% of the time, I thought why not give him the World’s Evil.
Takumi’s playstyle is get hurt and revenge with Moonbow and his weapon effect. Yeah in all honesty Takumi is the most interesting in this entry.
Takumi - Spiteful Prince
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Dagger Infantry
HP: 37/40/43
ATK: 32/35/38
SPD: 32/35/38
DEF: 17/20/23
RES: 15/18/21
Weapon
Verg Avesta
Might 11: Enables unit to counterattack regardless of distance to attacker. Grants bonus to damage dealt equal to damage suffered. Unit takes 6 damage after combat
Special
New Moon: Resolve combat as if foe suffered Def/Res-30%.
Moonbow: Resolve combat as if foe suffered Def/Res-30%.
A Skill
Fury 1/2/3: Grants Atk/Spd/Def/Res+1/2/3. Unit takes 2/4/6 damage after combat.
B Skill
Vantage 1/2/3: Unit counterattacks first when attacked at HP ≤ 25/50/75%.
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Next Up
Probably should have mentioned this but there’s no formality for this. Until the last one, there’s not going to be a “my opinion” or “afterwards.” I still have two left. So see you in a couple of hours or so. I hope for my sanity
Part 2: Fate/Emblem EX 2
Part 3: Fate/Emblem EX 3
Comments (16)
And the Regend is back! Great job, and it's completely understandable that you made it a bit easier for yourself.
There were only a few misspells, like "TsubAme Gaishi" (at least I think it's Tsubame, not tsubume.) And Sakura's a skill was called "mirror strike" but it gives + to ATK and SPD.
Great work :heart:
Thanks dude. I fix the mistakes
Reply to: Yui
No probs, I'm reading your 2nd and 3rd parts right now, and I'll inform you of any mistakes :grinning:
I always have mash and kojiro on my team at all times. Can't beat the REGEND
Indeed
Sasaki Kojirou is bae :relieved: :ok_hand:
And awesome
Everyone is bae XD
Reply to: Scrub-268
Especially the image of Kitsune Sakura
Ah, it has been done. I enjoyed Ryoma's, as Kojirou carries some games so
Yeah
Reply to: Yui
I demand Kektor to be involved or else I'll sue
Reply to: Bribs but spooky
Doesn’t fit the remaining
Reply to: Yui
F U C K
Was waiting ;3
And I still have two more. And half of my sanity in tact